I don’t have much new information on Scarlet Rose, but I do have a tentative list of weapons.
- Heavy Flail
- Throwing Knife
A few notes:
Arrows and crossbow bolts will be counted as separate types of ammunition.
Muskets and slings will both fire bullets. There will, though, be stone bullets which may break a gun, and pebbles, that only a sling can fire. Muskets will also use gunpowder.
All weapons (Besides the sling) exist in multiple grades of power. These are generally a heirarchy from iron to steel to either adamantium or mithril, sometimes with wood before iron.
The exception to this is the musket. There are four upgraded muskets, with different capabilities.
- Marksmans’ Musket — Longer Range, More Accurate; Slower Loading, Uses More Gunpowder
- Dragoons’ Musket — More Damage, Faster Loading; Less Accurate, Uses More Gunpowder
- Repeating Musket — Holds Twenty Bullets, Uses Less Gunpowder; Less Accurate, Less Damage
- Boomstick — Fires Six Bullets at a Time, Lots More Damage; Uses Lots More Gunpowder, Much Less Accurate
The heavy flail was taken from a DnD rulebook (Players’ Handbook 3.5), and I’m not sure whether such a thing ever actually existed, but it is a polearm with a large bludgeon mounted on a chain down at the end.
I hope to have some specifics as to the combat mechnics some time in the next few days. ^_^